Learn on PengiReveal Math, AcceleratedUnit 10: Probability

Lesson 10-6: Simulate Chance Events

In this Grade 7 lesson from Reveal Math, Accelerated (Unit 10: Probability), students learn how to design and use simulations to find experimental probability when real-world experiments are not practical. Using tools like spinners and multi-sided dice, students model chance events such as selecting left-handed students or predicting eye color outcomes, then calculate experimental probability as the ratio of favorable outcomes to total trials. The lesson connects simulation design to real-world probability scenarios, reinforcing how models can mimic the likelihood of an event's occurrence.

Section 1

Mapping Probabilities to a Simulation Model

Property

To simulate a chance event, choose a simulation tool (such as a coin, number cube, spinner, or random number generator) and assign its outcomes so that the probability of the model's outcome matches the theoretical probability of the real-world event.

P(model outcome)=P(real-world event)P(\text{model outcome}) = P(\text{real-world event})

Section 2

Calculating Experimental Probabilities from Simulations

Property

The experimental probability of an event based on a simulation is calculated using the formula:

P(event)=Number of successful trialsTotal number of trialsP(\text{event}) = \frac{\text{Number of successful trials}}{\text{Total number of trials}}

Examples

  • A simulation models a basketball player shooting free throws. Out of 5050 simulated trials, the player makes the shot 3838 times. The experimental probability of making a free throw is P(make)=3850=0.76P(\text{make}) = \frac{38}{50} = 0.76, or 76%76\%.
  • A weather model simulates the chance of rain over 100100 days. The simulation results show rain on 2222 of those days. The experimental probability of rain is P(rain)=22100=0.22P(\text{rain}) = \frac{22}{100} = 0.22, or 22%22\%.
  • A factory uses a random number generator to simulate finding defective parts. In 200200 trials, 55 defective parts are found. The experimental probability of a defective part is P(defective)=5200=0.025P(\text{defective}) = \frac{5}{200} = 0.025, or 2.5%2.5\%.

Explanation

After designing and running a simulation, you can use the gathered data to calculate the experimental probability of a real-world event. This is done by dividing the number of times the desired outcome occurred by the total number of simulated trials. The more trials you run in your simulation, the closer your experimental probability will typically get to the actual theoretical probability. These simulated probabilities allow us to make predictions and informed decisions in real-world scenarios where direct testing is too difficult, expensive, or time-consuming.

Book overview

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Unit 10: Probability

  1. Lesson 1

    Lesson 10-1: Understand Probability

  2. Lesson 2

    Lesson 10-2: Experimental Probability of Simple Events

  3. Lesson 3

    Lesson 10-3: Theoretical Probability of Simple Events

  4. Lesson 4

    Lesson 10-4: Compare Probabilities of Simple Events

  5. Lesson 5

    Lesson 10-5: Probability of Compound Events

  6. Lesson 6Current

    Lesson 10-6: Simulate Chance Events

Lesson overview

Expand to review the lesson summary and core properties.

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Section 1

Mapping Probabilities to a Simulation Model

Property

To simulate a chance event, choose a simulation tool (such as a coin, number cube, spinner, or random number generator) and assign its outcomes so that the probability of the model's outcome matches the theoretical probability of the real-world event.

P(model outcome)=P(real-world event)P(\text{model outcome}) = P(\text{real-world event})

Section 2

Calculating Experimental Probabilities from Simulations

Property

The experimental probability of an event based on a simulation is calculated using the formula:

P(event)=Number of successful trialsTotal number of trialsP(\text{event}) = \frac{\text{Number of successful trials}}{\text{Total number of trials}}

Examples

  • A simulation models a basketball player shooting free throws. Out of 5050 simulated trials, the player makes the shot 3838 times. The experimental probability of making a free throw is P(make)=3850=0.76P(\text{make}) = \frac{38}{50} = 0.76, or 76%76\%.
  • A weather model simulates the chance of rain over 100100 days. The simulation results show rain on 2222 of those days. The experimental probability of rain is P(rain)=22100=0.22P(\text{rain}) = \frac{22}{100} = 0.22, or 22%22\%.
  • A factory uses a random number generator to simulate finding defective parts. In 200200 trials, 55 defective parts are found. The experimental probability of a defective part is P(defective)=5200=0.025P(\text{defective}) = \frac{5}{200} = 0.025, or 2.5%2.5\%.

Explanation

After designing and running a simulation, you can use the gathered data to calculate the experimental probability of a real-world event. This is done by dividing the number of times the desired outcome occurred by the total number of simulated trials. The more trials you run in your simulation, the closer your experimental probability will typically get to the actual theoretical probability. These simulated probabilities allow us to make predictions and informed decisions in real-world scenarios where direct testing is too difficult, expensive, or time-consuming.

Book overview

Jump across lessons in the current chapter without opening the full course modal.

Continue this chapter

Unit 10: Probability

  1. Lesson 1

    Lesson 10-1: Understand Probability

  2. Lesson 2

    Lesson 10-2: Experimental Probability of Simple Events

  3. Lesson 3

    Lesson 10-3: Theoretical Probability of Simple Events

  4. Lesson 4

    Lesson 10-4: Compare Probabilities of Simple Events

  5. Lesson 5

    Lesson 10-5: Probability of Compound Events

  6. Lesson 6Current

    Lesson 10-6: Simulate Chance Events