Section 1
Defining a Reflection
Property
A reflection is a rigid transformation that "flips" a figure across a specific line called the "line of reflection" (think of it as a mirror). Every point on the original figure (pre-image) has a matching point on the reflected figure (image). Because it is a rigid motion, the size and shape stay exactly the same (they are congruent). However, reflection is unique because it reverses the orientation—just like your left hand looks like a right hand in the mirror.
Examples
- Macro View: A butterfly's wings, where the left wing is a perfect mirror image of the right wing across the center of its body.
- Micro Detail (Distance): If point A is exactly 4 units away from the mirror line, its reflection A' will be exactly 4 units away on the opposite side.
- Micro Detail (Perpendicular): If you draw a line connecting point A to A', that line will cross the mirror perfectly at a 90-degree angle.
Explanation
To truly master reflections, remember the "Mirror Rule". The line of reflection acts as the perfect halfway point (perpendicular bisector).A common mistake is thinking a reflection just "slides" the shape over the line. It doesn't! It flips it entirely. If the original triangle has a point pointing to the right, the reflected triangle's point will point to the left.